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We at Team
Airsoft believe that HONOR, SAFETY and FUN are the most
important things in any Airsoft game. We believe
that honorable and enjoyable game play is the
only way to advance this hobby that
aggravates our families, depletes our wallets, and
gives us chicken-pox all over again, weekend after
weekend.
We have put
together this set of field rules and regulations
for the protection of the player and the game.
Please read because you MUST observe the following.
Section
I – Age Requirement
NO ONE UNDER THE
AGE OF 14 IS ALLOWED TO PLAY AT THE GEORGETOWN FIELD
UNLESS ACCOMPANIED ON THE FIELD BY A PARENT. Private
parties are the exception.
Ages under 14
-
A parent is expected to play with any player under
the age of 14 and not just be present at the field.
A signed waiver by the parent/legal guardian must
be on file. Your
waiver will be on file and good for as long as you
play at Georgetown. Not to worry
parents, we have guns available for rent so you
don't have to be an unarmed target.
Ages 14 - 17
-
If you are
UNDER 18 years of age you must have a parent present at sign-in
so they can accept legal responsibility but they
do not have to play with the participant. You are
ONLY allowed to bring a pre-signed wavier if it
has been notarized. Your
waiver will be on file and good for as long as
you play at Georgetown.
Age 18 and Older
-
If you are 18 or older, you are considered an
adult and can therefore accept responsibility of
your own actions and sign your own waiver. Your
waiver will be on file and good for as long as you
play at Georgetown.
NO
WAIVER, NO PLAY, NO EXCEPTION!
Click
Here to Download a copy of the Waiver
Section II – Eye
Protection

Eye protection is absolutely required at all times
while on the field or firing range at the
Georgetown field. The following are a few specific
guidelines to ensure your safety.
For all Team
Airsoft events, full seal eye enclosure is mandatory. Team
Airsoft will disapprove all shooting glasses
or safety glasses. If
your Eye protection can not stop an AEG shooting
400fps at point blank range AND are not full seal, do
not bring them.
If your eye
protection is removed during the game, disciplinary action will
be
taken. We take your safety very seriously.
Section III –
Cheating
If
you know yourself to have a problem with honesty,
please do everyone a favor and stay home. Airsoft
is a game that is dependant on honorable players
for its survival. Cheating will not be tolerated.
We have implemented 2 very simple systems for
eliminating and identifying cheaters. The first
method actually makes it fun for certain players
to catch cheaters. Here is how it works. Two
unidentified players are chosen to form a sniper
team. This team is given targets that they must
search for and take out. The targets/players are
unknown to the rest of the group and could
actually be on the same team as the sniper team.
The sniper team is armed with a video camera in
which the tape will be reviewed at the end of the
game to confirm if the target/player didn't call a
hit. If the video evidence shows that a hit was
not called, that player will be ejected for the
day and the video will be posted on the internet.
Our second method for identifying cheating is what
we refer to as the call out system, this method is
outlined below in the General Field Rules &
Game Day Briefing section.
Section IV – General
Field Rules & Game Day Briefing
The Georgetown field has some very simple
guidelines that must be followed in order to play.
Rule violations
will result in a 1 hour suspension from game play.
The 1 hour suspension doesn't applies to rules
that already have posted consequences.
- HOW
TO CALL A PLAYER OUT:
- Raise your hand to
indicate that you are out of play and approach
the player in question. Once you reach their
position inform him that you are calling him
out.
- Call-outs must be accepted and the
individual performing the call-out must call
himself out as well.
- What happens now?
Well, if it’s a respawn game both players
return to their respawn area and then re-join the
game. If it’s a medic game, both players
should separate and wait for their medic. And
if it’s a single elimination game both
players are out of that game.
- Once the game
is over you must report the call-out to the
field operator so the call-out can be logged.
- You
cannot call out groups of players; only 1
person at a time may be called out
- And
lastly, if
you willing choose not to call-out a player,
in effect, you have just condoned that style
of play and therefore have no right to
complain about it at a later time.
All
call outs are logged in order to keep track of
those who may have a honesty issue. This system
also forces complainers to back up their
accusations with actions.
- Surrenders
may be offered but cannot be forced on the
opposing player. If you chose to close the
20ft minimum engagement distance, in order to
get a surrender, in effect you are saying that
you don't care if YOU get blasted from close
range. You don't have the right to shoot that
person until they reject the surrender.
Rejecting a surrender includes verbal
rejection, trying to quickly shoot you or
ignoring you because they are thinking about
how they're about to shoot you. Don't try to
perform a surrender if you don't understand
this procedure.
- Identification
system: Teams will be given a color, if you
want to try and determine who is friend and
who is foe, call out the color of your team.
If you try to identify an opposing player he
doesn’t have to reply but he cannot lie
about his team color.
- Never
give the impression that you are hit if that
is not the case.
- Friendly
fire counts.
- Do
not move tables, chairs, wood, pallets or anything else
to create your own cover or bunkers.
- No intentional destruction of Property with BB’s, hands or feet, etc.
- Foul, intimidating or abusive language is not
allowed. Out of control tempers will not be
tolerated on the field. If someone speaks to
you in an inappropriate manner, bite your
tongue. If you respond to inappropriate
language with inappropriate language you have
just inflamed the situation and both players
will come off the field to discuss the matter
with a member of the field staff.
- FIELD
MARSHALS: Field Marshals are trusted players
who concern themselves with safety issues and
work to keep the game/s flowing smoothly. If a
Field Marshal directs you to do something, you
must comply. Field Marshals are NOT
referees, they are not looking to enforce
honest play. The enforcement of honest play is
up to each and every player.
Fighting,
Aggressive
physical contact is absolutely banned. Fighting
will result in an immediate EJECTION from the
event. The police may be called. You will be
BANNED FOR LIFE from any Team Airsoft event and we will forward your info to all
other airsoft field operators. Again,
we take everyone's safety very seriously.
Section V. – Field FPS Regulations
We have come to set the
following as field limits for your safety.
AEG’s will
be set to a field max of 400 FPS using .20 BB’s.
Bolt action snipers and any other type gun may be set to a field max of
550 FPS, using .20 BB’s. Modified AEGs such as PSG-1s that shoot over 400
FPS must be modified to fire only on semi auto and
the use of low capacity magazines is a must. If
you have one of these guns, please inform the Team
Airsoft staff before you take to the field with
it. Any gun
shooting over 400 fps such as bolt action
guns, or previously mentioned modified AEGs, must observe a 100-foot minimum
shooting distance. Due to the extra speed on these
guns, one infraction will result in loss
of use of the weapon for the day, upon the second
offense, permanently. (Side note – If you are a
“Sniper” why would you be on the front line
anyway?) Remember, sniper weapons are limited to lowcap mags only. This means, no G3 500 round
hicaps on PSG-1’s.
Absolutely no CO2 powered
weapons/guns
These rules are for your
safety and for the betterment of the game. If you follow these rules, the game
should run smoothly and with fewer problems.
Thank you; if you have any
questions, please contact us here at Team
Airsoft.
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